The Interactive Technologies Research group crosses a number of disciplines, investigating the ways in which humans interact with technology and how this understanding can be applied to a wide range of real-world challenges. The group incorporates specialist research clusters in Technology-Enhanced Health and Well-being, Serious Games, and Interactive Motion in Virtual Environments (iMoVE). We collaborate across a wide range of disciplines, both within academia and in industry and healthcare, and have a variety of national and international research partners. Members of the group have published widely in books, academic journals and conferences, as well as being featured on television, radio and national print and online media. Our research into the interactions between humans and computers informs a number of different disciplines, and we have been invited to give lectures and workshops across Europe and in the USA. Much of our work addresses societal challenges and makes the transition from academia to practical application in the real world. Members of our group serve the wider academic community and are represented on Research Council Peer Review Colleges, Program Committees, Journal review boards, and Ethics Committees.